Table of contents

AviCut - Homepage

About

AviCut is a simple front-end for VirtualDub.

It's prupose is to have a simple interface for performing cutting operations on AVI files more efficient.

Furthermore it supports multiple cuts. VirtualDub supports these as well, but provides no User Interface for doing so.

Important: AviCut currently is in early ALPHA state, that is, it is not an end product.
Bad bugs are likely; you've been warned ;)

Features

Screenshots

The main window

Fig. 1 The main window


License

The binary packages are licensed under The GNU General Public License (GPL).

The source code is either licensed under The GNU General Public License (GPL) or the under the Mozilla Public License/Tri-License (MPL1.1,GPL, LGPL)

Downloads

avicut-alpha.7z - Drop this into your virtualdub directory

Small Manual

The functionality provided by AviCut is pretty basic and self-explaining.

I'll give a short intro to the "more advanced" features.

Profiles

There might be a bunch of profiles located in the middle list (right).

The usual and startup profile is streamcopy, which does just what it says:
Virtual Dub will be instructed to streamcopy both, video and audio, when cutting.

You may create your own profiles. Simply drop those files into the AviCut/VirtualDub directory with an .acvcf extension.

AviCut will prepend an Open() directive and append the subset and Save() directives, so don't include these within your script.

Cut marks

Add at least some cut marks.

They work the same as with VirtualDub (same icons), except that you may add multiple cut marks.

Green indicates a cut mark; yellow the current selection.

There is a list of cut marks on the right as well as a hint on how much of the file is currently selected in the status bar.

Building yourself

Source code/Repository

There is a Subversion repository you're allowed to browse/checkout anonymously.

svn co http://svn.tn123.ath.cx/avicut/trunk/

Or browse it directly: http://svn.tn123.ath.cx/avicut

Requirements

Build Tools

Libraries, SDKs

Build Setup

C++ Pathes/Conditionals

Linker options

Ready

You're ready to build the crap.

Fiddle with the configurations, build, test, try, submit patches ;)

But please don't bother me with feature requests (unless you provide a patch as well).

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